Discussion:
[ozone-dev] Re: [chromium-dev] Error in ozone-wayland chromium
Robert Kroeger
2017-10-30 15:50:23 UTC
Permalink
[BCC chromium-dev, redirecting to ozone-dev]

comments inline
Hello Team,
I am currently working for a project where I am building chromium
version 51.0.2704. Chromium is using ozone-wayland for graphics port.
On executing the browser with --no-sandbox --url="http://www.google.com"
I am facing following error.
Below is the log
========================================================================
[1111/111425:ERROR:browser_main_loop.cc(219)] Running without the SUID
sandbox! See https://chromium.googlesource.com/chromium/src/+/master/
docs/linux_suid_sandbox_development.md for more information on developing
with the sandbox on.
[1111/111425:ERROR:sandbox_linux.cc(334)] InitializeSandbox() called with
multiple threads in process gpu-process
[1111/111425:WARNING:ipc_message_attachment_set.cc(57)]
MessageAttachmentSet destroyed with unconsumed descriptors: 0/1
surface : 90 created
[1111/111425:ERROR:desktop_window_tree_host_ozone.cc(568)] Not
implemented reached in virtual void views::DesktopWindowTreeHostOzone::SetWindowIcons(const
gfx::ImageSkia&, const gfx::ImageSkia&)
[1111/111426:ERROR:gles2_cmd_decoder.cc(14364)] [.CommandBufferContext.
[1111/111426:ERROR:gles2_cmd_decoder.cc(14364)] [.CommandBufferContext.
[1111/111426:ERROR:gles2_cmd_decoder.cc(14028)] [.CommandBufferContext.
glCopySubTextureCHROMIUM: destination texture is not defined
[1111/111426:ERROR:gles2_cmd_decoder.cc(14028)] [.CommandBufferContext.
glCopySubTextureCHROMIUM: destination texture is not defined
[1111/111426:ERROR:gles2_cmd_decoder.cc(14028)]
[1111/111426:ERROR:gles2_cmd_decoder.cc(7857)] [.CommandBufferContext.
DisplayCompositor-0x13d700065b00]RENDER WARNING: texture bound to texture
unit 0 is not renderable. It maybe non-power-of-2 and have incompatible
texture filtering.
[1111/111426:ERROR:gles2_cmd_decoder.cc(7857)] [.CommandBufferContext.
DisplayCompositor-0x13d700065b00]RENDER WARNING: texture bound to texture
unit 0 is not renderable. It maybe non-power-of-2 and have incompatible
texture filtering.
SetDestinationRectangle: surface ID (90), Width (800), Height (600)
SetSourceRectangle : surface ID (90), Width (800), Height (600)
SetVisibility : surface ID (90), ILM_TRUE
layerAddSurface : surface ID (90) is added to layer ID (100)
[1111/111426:ERROR:gles2_cmd_decoder.cc(14364)] [.CommandBufferContext.
[1111/111426:ERROR:gles2_cmd_decoder.cc(14364)] [.CommandBufferContext.
========================================================================
I have already googled for solution, most of them say to disable gpu using
--disable-gpu or --disable-gpu-compositing.
But the browser process crashes, with the following message, saying you
cannot disable gpu when using wayland.
================================================
[1111/112207:FATAL:display.cc(236)] The browser process has attempted to
start the GPU process in software rendering mode. Software rendering is not
supported in Ozone-Wayland, so this is fatal. Usually this error occurs
because the GPU process crashed in hardware rendering mode, often due to
failure to initialize EGL. To debug the GPU process, start Chrome with
--gpu-startup-dialog so that the GPU process pauses on startup, then attach
to it with 'gdb -p' and run the command 'signal SIGUSR1' in order to
unpause it. If you have xterm then it is easier to run 'chrome --no-sandbox
--gpu-launcher='xterm -title renderer -e gdb --eval-command=run --args''
================================================
Please let me know, what is the reason for it and how can it be solved.
afaik, you need a working GL stack for ozone-wayland. Build osmesa and try
running chrome with --use-gl=osmesa

Rob.
Thanks in advance.
Regards,
Amogh.
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Amogh Kudari
2017-10-31 12:03:29 UTC
Permalink
Hi Robert,

Thanks for your response.
I am using opengl (libGLESv2.so.2) with ozone wayland.
Correct me, if I am wrong, I think this library libGLESv2.so.2 provides
the GL stack required for drawing and graphics, similar to mesa, which is
3D graphics library.

Currently for compilation I am using the following GYP_DEFINES

use_ozone=1 ozone_platform_wayland=1
ozone_platform_wayland=1
use_wayland_egl=1

but still getting the same error.

Since I am already using GLE's, Is it still necessary to build osmesa and
then run chrome with chrome with --use-gl=osmesa


Regards,
Amogh.
Post by Robert Kroeger
[BCC chromium-dev, redirecting to ozone-dev]
comments inline
Hello Team,
I am currently working for a project where I am building chromium
version 51.0.2704. Chromium is using ozone-wayland for graphics port.
On executing the browser with --no-sandbox --url="http://www.google.com"
I am facing following error.
Below is the log
========================================================================
[1111/111425:ERROR:browser_main_loop.cc(219)] Running without the SUID
sandbox! See https://chromium.googlesource.com/chromium/src/+/master/docs
/linux_suid_sandbox_development.md for more information on developing
with the sandbox on.
[1111/111425:ERROR:sandbox_linux.cc(334)] InitializeSandbox() called
with multiple threads in process gpu-process
[1111/111425:WARNING:ipc_message_attachment_set.cc(57)]
MessageAttachmentSet destroyed with unconsumed descriptors: 0/1
surface : 90 created
[1111/111425:ERROR:desktop_window_tree_host_ozone.cc(568)] Not
implemented reached in virtual void views::DesktopWindowTreeHostOzone::SetWindowIcons(const
gfx::ImageSkia&, const gfx::ImageSkia&)
[1111/111426:ERROR:gles2_cmd_decoder.cc(14364)]
[.CommandBufferContext.DisplayCompositor-0x13d700065b00]GL ERROR :GL_INVALID_ENUM
[1111/111426:ERROR:gles2_cmd_decoder.cc(14364)]
[.CommandBufferContext.DisplayCompositor-0x13d700065b00]GL ERROR :GL_INVALID_ENUM
[1111/111426:ERROR:gles2_cmd_decoder.cc(14028)]
[.CommandBufferContext.CompositorWorker-0x13d700065c60]GL ERROR
:GL_INVALID_OPERATION : glCopySubTextureCHROMIUM: destination texture is
not defined
[1111/111426:ERROR:gles2_cmd_decoder.cc(14028)]
[.CommandBufferContext.CompositorWorker-0x13d700065c60]GL ERROR
:GL_INVALID_OPERATION : glCopySubTextureCHROMIUM: destination texture is
not defined
[1111/111426:ERROR:gles2_cmd_decoder.cc(14028)]
[1111/111426:ERROR:gles2_cmd_decoder.cc(7857)]
texture bound to texture unit 0 is not renderable. It maybe non-power-of-2
and have incompatible texture filtering.
[1111/111426:ERROR:gles2_cmd_decoder.cc(7857)]
texture bound to texture unit 0 is not renderable. It maybe non-power-of-2
and have incompatible texture filtering.
SetDestinationRectangle: surface ID (90), Width (800), Height (600)
SetSourceRectangle : surface ID (90), Width (800), Height (600)
SetVisibility : surface ID (90), ILM_TRUE
layerAddSurface : surface ID (90) is added to layer ID (100)
[1111/111426:ERROR:gles2_cmd_decoder.cc(14364)]
[.CommandBufferContext.RenderCompositor-0x12236617b000]GL ERROR :GL_INVALID_ENUM
[1111/111426:ERROR:gles2_cmd_decoder.cc(14364)]
[.CommandBufferContext.RenderCompositor-0x12236617b000]GL ERROR :GL_INVALID_ENUM
========================================================================
I have already googled for solution, most of them say to disable gpu
using --disable-gpu or --disable-gpu-compositing.
But the browser process crashes, with the following message, saying you
cannot disable gpu when using wayland.
================================================
[1111/112207:FATAL:display.cc(236)] The browser process has attempted to
start the GPU process in software rendering mode. Software rendering is not
supported in Ozone-Wayland, so this is fatal. Usually this error occurs
because the GPU process crashed in hardware rendering mode, often due to
failure to initialize EGL. To debug the GPU process, start Chrome with
--gpu-startup-dialog so that the GPU process pauses on startup, then attach
to it with 'gdb -p' and run the command 'signal SIGUSR1' in order to
unpause it. If you have xterm then it is easier to run 'chrome --no-sandbox
--gpu-launcher='xterm -title renderer -e gdb --eval-command=run --args''
================================================
Please let me know, what is the reason for it and how can it be solved.
afaik, you need a working GL stack for ozone-wayland. Build osmesa and try
running chrome with --use-gl=osmesa
Rob.
Thanks in advance.
Regards,
Amogh.
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Antonio Gomes
2017-10-31 14:44:38 UTC
Permalink
Hi Amogh. Some comments inline.
Post by Amogh Kudari
Hi Robert,
         Thanks for your response.
         I am using opengl (libGLESv2.so.2) with ozone wayland.
        Correct me, if I am wrong, I think this library libGLESv2.so.2
provides the GL stack required for drawing and graphics, similar to
mesa, which is 3D graphics library.
Currently for compilation I am using the following GYP_DEFINES
For the sake of record, I believe you meant GN parameters (not GYP), but
at m51 timeframe GYP was still a thing, so it might be GYP indeed.

:-)
Post by Amogh Kudari
use_ozone=1 ozone_platform_wayland=1
ozone_platform_wayland=1
use_wayland_egl=1
but still getting the same error.
Since I am already using GLE's, Is it still necessary to build osmesa
and then run chrome with chrome with --use-gl=osmesa
Regards,
Amogh.
[BCC chromium-dev, redirecting to ozone-dev]
comments inline
Hello Team,
     I am currently working for a project where I am building
chromium version 51.0.2704. Chromium is using ozone-wayland for
graphics port.
In m51 timeframe (I believe trunk is m64 today), there were a limited
ozone/wayland support in Chromium's trunk, and it was totally ChromeOS
oriented. Even in Ozone/Wayland ChromeOS offdevice builds (to be ran on
desktop for testing), there were runtime errors, fixed by

https://codereview.chromium.org/2389053003/
https://codereview.chromium.org/2387063002/ ([ozone/wayland] Use
SurfacelessEGL when supported)
Post by Amogh Kudari
On executing the browser with --no-sandbox
--url="http://www.google.com" I am facing following error.
Below is the log
========================================================================
[1111/111425:ERROR:browser_main_loop.cc(219)] Running without
the SUID sandbox! See
https://chromium.googlesource.com/chromium/src/+/master/docs/linux_suid_sandbox_development.md
<https://chromium.googlesource.com/chromium/src/+/master/docs/linux_suid_sandbox_development.md>
for more information on developing with the sandbox on.
[1111/111425:ERROR:sandbox_linux.cc(334)] InitializeSandbox()
called with multiple threads in process gpu-process
[1111/111425:WARNING:ipc_message_attachment_set.cc(57)]
MessageAttachmentSet destroyed with unconsumed descriptors: 0/1
surface                : 90 created
[1111/111425:ERROR:desktop_window_tree_host_ozone.cc(568)] Not
implemented reached in virtual void
views::DesktopWindowTreeHostOzone::SetWindowIcons(const
gfx::ImageSkia&, const gfx::ImageSkia&)
[1111/111426:ERROR:gles2_cmd_decoder.cc(14364)]
[.CommandBufferContext.DisplayCompositor-0x13d700065b00]GL ERROR
[1111/111426:ERROR:gles2_cmd_decoder.cc(14364)]
[.CommandBufferContext.DisplayCompositor-0x13d700065b00]GL ERROR
[1111/111426:ERROR:gles2_cmd_decoder.cc(14028)]
[.CommandBufferContext.CompositorWorker-0x13d700065c60]GL ERROR
:GL_INVALID_OPERATION : glCopySubTextureCHROMIUM: destination
texture is not defined
[1111/111426:ERROR:gles2_cmd_decoder.cc(14028)]
[.CommandBufferContext.CompositorWorker-0x13d700065c60]GL ERROR
:GL_INVALID_OPERATION : glCopySubTextureCHROMIUM: destination
texture is not defined
[1111/111426:ERROR:gles2_cmd_decoder.cc(14028)]
[1111/111426:ERROR:gles2_cmd_decoder.cc(7857)]
[.CommandBufferContext.DisplayCompositor-0x13d700065b00]RENDER
WARNING: texture bound to texture unit 0 is not renderable. It
maybe non-power-of-2 and have incompatible texture filtering.
[1111/111426:ERROR:gles2_cmd_decoder.cc(7857)]
[.CommandBufferContext.DisplayCompositor-0x13d700065b00]RENDER
WARNING: texture bound to texture unit 0 is not renderable. It
maybe non-power-of-2 and have incompatible texture filtering.
SetDestinationRectangle: surface ID (90), Width (800), Height (600)
SetSourceRectangle     : surface ID (90), Width (800), Height (600)
SetVisibility          : surface ID (90), ILM_TRUE
layerAddSurface        : surface ID (90) is added to layer ID (100)
[1111/111426:ERROR:gles2_cmd_decoder.cc(14364)]
[.CommandBufferContext.RenderCompositor-0x12236617b000]GL ERROR
[1111/111426:ERROR:gles2_cmd_decoder.cc(14364)]
[.CommandBufferContext.RenderCompositor-0x12236617b000]GL ERROR
========================================================================
I have already googled for solution, most of them say to disable
gpu using --disable-gpu or --disable-gpu-compositing.
But the browser process crashes, with the following message,
saying you cannot disable gpu when using wayland.
This is hard to diagnose given the such old codebase.

Questions:

1- Does this contain code from https://github.com/intel/ozone-wayland ?
Note that the last release was based on m48, there were an effort to
upversion it to m53 (the the branches on GitHub), and there is another
ongoing effort to upversion it to m60 (cc jose dapena).

2- Are you aware of github.com/igalia/chromium ?

-
Antonio
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Bo Gao
2017-10-31 21:23:21 UTC
Permalink
I think this is what you want to set for ozone-wayland:

use_ozone=1
ozone_auto_platforms=0
ozone_platform_wayland=1
ozone_platform="wayland"
use_wayland_egl=1

Also what version of Wayland and Wayland compositor (Weston?) you're
running? Better to check the version of //third_party/wayland-protocol in
m51.

Try running with --single-process to see if it helps. At least it would be
easier to debug the renderer in the same process.

Regards,
Bo
Post by Antonio Gomes
Hi Amogh. Some comments inline.
Post by Amogh Kudari
Hi Robert,
Thanks for your response.
I am using opengl (libGLESv2.so.2) with ozone wayland.
Correct me, if I am wrong, I think this library libGLESv2.so.2
provides the GL stack required for drawing and graphics, similar to
mesa, which is 3D graphics library.
Currently for compilation I am using the following GYP_DEFINES
For the sake of record, I believe you meant GN parameters (not GYP), but
at m51 timeframe GYP was still a thing, so it might be GYP indeed.
:-)
Post by Amogh Kudari
use_ozone=1 ozone_platform_wayland=1
ozone_platform_wayland=1
use_wayland_egl=1
but still getting the same error.
Since I am already using GLE's, Is it still necessary to build osmesa
and then run chrome with chrome with --use-gl=osmesa
Regards,
Amogh.
[BCC chromium-dev, redirecting to ozone-dev]
comments inline
Hello Team,
I am currently working for a project where I am building
chromium version 51.0.2704. Chromium is using ozone-wayland for
graphics port.
In m51 timeframe (I believe trunk is m64 today), there were a limited
ozone/wayland support in Chromium's trunk, and it was totally ChromeOS
oriented. Even in Ozone/Wayland ChromeOS offdevice builds (to be ran on
desktop for testing), there were runtime errors, fixed by
https://codereview.chromium.org/2389053003/
https://codereview.chromium.org/2387063002/ ([ozone/wayland] Use
SurfacelessEGL when supported)
Post by Amogh Kudari
On executing the browser with --no-sandbox
--url="http://www.google.com" I am facing following error.
Below is the log
========================================================================
Post by Amogh Kudari
[1111/111425:ERROR:browser_main_loop.cc(219)] Running without
the SUID sandbox! See
https://chromium.googlesource.com/chromium/src/+/master/docs/linux_suid_sandbox_development.md
Post by Amogh Kudari
<
https://chromium.googlesource.com/chromium/src/+/master/docs/linux_suid_sandbox_development.md
Post by Amogh Kudari
for more information on developing with the sandbox on.
[1111/111425:ERROR:sandbox_linux.cc(334)] InitializeSandbox()
called with multiple threads in process gpu-process
[1111/111425:WARNING:ipc_message_attachment_set.cc(57)]
MessageAttachmentSet destroyed with unconsumed descriptors: 0/1
surface : 90 created
[1111/111425:ERROR:desktop_window_tree_host_ozone.cc(568)] Not
implemented reached in virtual void
views::DesktopWindowTreeHostOzone::SetWindowIcons(const
gfx::ImageSkia&, const gfx::ImageSkia&)
[1111/111426:ERROR:gles2_cmd_decoder.cc(14364)]
[.CommandBufferContext.DisplayCompositor-0x13d700065b00]GL ERROR
[1111/111426:ERROR:gles2_cmd_decoder.cc(14364)]
[.CommandBufferContext.DisplayCompositor-0x13d700065b00]GL ERROR
[1111/111426:ERROR:gles2_cmd_decoder.cc(14028)]
[.CommandBufferContext.CompositorWorker-0x13d700065c60]GL ERROR
:GL_INVALID_OPERATION : glCopySubTextureCHROMIUM: destination
texture is not defined
[1111/111426:ERROR:gles2_cmd_decoder.cc(14028)]
[.CommandBufferContext.CompositorWorker-0x13d700065c60]GL ERROR
:GL_INVALID_OPERATION : glCopySubTextureCHROMIUM: destination
texture is not defined
[1111/111426:ERROR:gles2_cmd_decoder.cc(14028)]
[1111/111426:ERROR:gles2_cmd_decoder.cc(7857)]
[.CommandBufferContext.DisplayCompositor-0x13d700065b00]RENDER
WARNING: texture bound to texture unit 0 is not renderable. It
maybe non-power-of-2 and have incompatible texture filtering.
[1111/111426:ERROR:gles2_cmd_decoder.cc(7857)]
[.CommandBufferContext.DisplayCompositor-0x13d700065b00]RENDER
WARNING: texture bound to texture unit 0 is not renderable. It
maybe non-power-of-2 and have incompatible texture filtering.
SetDestinationRectangle: surface ID (90), Width (800), Height
(600)
Post by Amogh Kudari
SetSourceRectangle : surface ID (90), Width (800), Height
(600)
Post by Amogh Kudari
SetVisibility : surface ID (90), ILM_TRUE
layerAddSurface : surface ID (90) is added to layer ID
(100)
Post by Amogh Kudari
[1111/111426:ERROR:gles2_cmd_decoder.cc(14364)]
[.CommandBufferContext.RenderCompositor-0x12236617b000]GL ERROR
[1111/111426:ERROR:gles2_cmd_decoder.cc(14364)]
[.CommandBufferContext.RenderCompositor-0x12236617b000]GL ERROR
========================================================================
Post by Amogh Kudari
I have already googled for solution, most of them say to disable
gpu using --disable-gpu or --disable-gpu-compositing.
But the browser process crashes, with the following message,
saying you cannot disable gpu when using wayland.
This is hard to diagnose given the such old codebase.
1- Does this contain code from https://github.com/intel/ozone-wayland ?
Note that the last release was based on m48, there were an effort to
upversion it to m53 (the the branches on GitHub), and there is another
ongoing effort to upversion it to m60 (cc jose dapena).
2- Are you aware of github.com/igalia/chromium ?
-
Antonio
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Amogh Kudari
2017-11-06 12:24:47 UTC
Permalink
Hi Bo, Robert and Antonio,

Thanks for your inputs. You were right about Wayland and weston. I
did check if there was any issue with respect to weston and wayland
graphics, which came out to be true.
I had to make changes in service file to start weston(usr/bin/weston) with
connector id using --connector argument.

Thanks and Regards,
Amogh.
Post by Amogh Kudari
use_ozone=1
ozone_auto_platforms=0
ozone_platform_wayland=1
ozone_platform="wayland"
use_wayland_egl=1
Also what version of Wayland and Wayland compositor (Weston?) you're
running? Better to check the version of //third_party/wayland-protocol in
m51.
Try running with --single-process to see if it helps. At least it would be
easier to debug the renderer in the same process.
Regards,
Bo
Post by Antonio Gomes
Hi Amogh. Some comments inline.
Post by Amogh Kudari
Hi Robert,
Thanks for your response.
I am using opengl (libGLESv2.so.2) with ozone wayland.
Correct me, if I am wrong, I think this library libGLESv2.so.2
provides the GL stack required for drawing and graphics, similar to
mesa, which is 3D graphics library.
Currently for compilation I am using the following GYP_DEFINES
For the sake of record, I believe you meant GN parameters (not GYP), but
at m51 timeframe GYP was still a thing, so it might be GYP indeed.
:-)
Post by Amogh Kudari
use_ozone=1 ozone_platform_wayland=1
ozone_platform_wayland=1
use_wayland_egl=1
but still getting the same error.
Since I am already using GLE's, Is it still necessary to build osmesa
and then run chrome with chrome with --use-gl=osmesa
Regards,
Amogh.
[BCC chromium-dev, redirecting to ozone-dev]
comments inline
Hello Team,
I am currently working for a project where I am building
chromium version 51.0.2704. Chromium is using ozone-wayland for
graphics port.
In m51 timeframe (I believe trunk is m64 today), there were a limited
ozone/wayland support in Chromium's trunk, and it was totally ChromeOS
oriented. Even in Ozone/Wayland ChromeOS offdevice builds (to be ran on
desktop for testing), there were runtime errors, fixed by
https://codereview.chromium.org/2389053003/
https://codereview.chromium.org/2387063002/ ([ozone/wayland] Use
SurfacelessEGL when supported)
Post by Amogh Kudari
On executing the browser with --no-sandbox
--url="http://www.google.com" I am facing following error.
Below is the log
===========================================================
=============
Post by Amogh Kudari
[1111/111425:ERROR:browser_main_loop.cc(219)] Running without
the SUID sandbox! See
https://chromium.googlesource.com/chromium/src/
+/master/docs/linux_suid_sandbox_development.md
Post by Amogh Kudari
<https://chromium.googlesource.com/chromium/src/
+/master/docs/linux_suid_sandbox_development.md>
Post by Amogh Kudari
for more information on developing with the sandbox on.
[1111/111425:ERROR:sandbox_linux.cc(334)] InitializeSandbox()
called with multiple threads in process gpu-process
[1111/111425:WARNING:ipc_message_attachment_set.cc(57)]
MessageAttachmentSet destroyed with unconsumed descriptors: 0/1
surface : 90 created
[1111/111425:ERROR:desktop_window_tree_host_ozone.cc(568)] Not
implemented reached in virtual void
views::DesktopWindowTreeHostOzone::SetWindowIcons(const
gfx::ImageSkia&, const gfx::ImageSkia&)
[1111/111426:ERROR:gles2_cmd_decoder.cc(14364)]
[.CommandBufferContext.DisplayCompositor-0x13d700065b00]GL
ERROR
Post by Amogh Kudari
[1111/111426:ERROR:gles2_cmd_decoder.cc(14364)]
[.CommandBufferContext.DisplayCompositor-0x13d700065b00]GL
ERROR
Post by Amogh Kudari
[1111/111426:ERROR:gles2_cmd_decoder.cc(14028)]
[.CommandBufferContext.CompositorWorker-0x13d700065c60]GL ERROR
:GL_INVALID_OPERATION : glCopySubTextureCHROMIUM: destination
texture is not defined
[1111/111426:ERROR:gles2_cmd_decoder.cc(14028)]
[.CommandBufferContext.CompositorWorker-0x13d700065c60]GL ERROR
:GL_INVALID_OPERATION : glCopySubTextureCHROMIUM: destination
texture is not defined
[1111/111426:ERROR:gles2_cmd_decoder.cc(14028)]
[1111/111426:ERROR:gles2_cmd_decoder.cc(7857)]
[.CommandBufferContext.DisplayCompositor-0x13d700065b00]RENDER
WARNING: texture bound to texture unit 0 is not renderable. It
maybe non-power-of-2 and have incompatible texture filtering.
[1111/111426:ERROR:gles2_cmd_decoder.cc(7857)]
[.CommandBufferContext.DisplayCompositor-0x13d700065b00]RENDER
WARNING: texture bound to texture unit 0 is not renderable. It
maybe non-power-of-2 and have incompatible texture filtering.
SetDestinationRectangle: surface ID (90), Width (800), Height
(600)
Post by Amogh Kudari
SetSourceRectangle : surface ID (90), Width (800), Height
(600)
Post by Amogh Kudari
SetVisibility : surface ID (90), ILM_TRUE
layerAddSurface : surface ID (90) is added to layer ID
(100)
Post by Amogh Kudari
[1111/111426:ERROR:gles2_cmd_decoder.cc(14364)]
[.CommandBufferContext.RenderCompositor-0x12236617b000]GL ERROR
[1111/111426:ERROR:gles2_cmd_decoder.cc(14364)]
[.CommandBufferContext.RenderCompositor-0x12236617b000]GL ERROR
===========================================================
=============
Post by Amogh Kudari
I have already googled for solution, most of them say to disable
gpu using --disable-gpu or --disable-gpu-compositing.
But the browser process crashes, with the following message,
saying you cannot disable gpu when using wayland.
This is hard to diagnose given the such old codebase.
1- Does this contain code from https://github.com/intel/ozone-wayland ?
Note that the last release was based on m48, there were an effort to
upversion it to m53 (the the branches on GitHub), and there is another
ongoing effort to upversion it to m60 (cc jose dapena).
2- Are you aware of github.com/igalia/chromium ?
-
Antonio
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